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 JOINT WITH NUMBER10

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and so, the decaying of reginald lala's daughter's favourite teddy bear was that of a voluptuous one. what does voluptuous mean anyways?
Low beginner
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Med beginner
20%
 20% [ 2 ]
High beginner
10%
 10% [ 1 ]
Border
20%
 20% [ 2 ]
Low inter
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Med inter
50%
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Total Votes : 10
 

AuthorMessage
Panda
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PostSubject: JOINT WITH NUMBER10   Wed 6 Aug 2008 - 7:41

i'll falcon pawnch you so hard your kids are gonna be born bruised. please give CC.
Favourite

my OFFICIAL tpfc3 entry. desert baby, yeah! - RAPED
NEWEST?!?!

my OFFICIAL tpfc3 entry. desert baby, yeah! - RAPED! GET TEH PIVOT FILE D:<
http://uploaded.pivothost.org/oli_james96/tpfc_3jm55.piv - the piv file

falcon PAWNCH!

start of new animation. creds to sharpshooter

kick test


Last edited by Panda on Tue 12 May 2009 - 11:09; edited 75 times in total
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Kaz
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PostSubject: Re: JOINT WITH NUMBER10   Wed 6 Aug 2008 - 8:53

this iz soooo unfair.... u've been gone for ages and u come back, and after like a week, ur better than me >.<

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Panda
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PostSubject: Re: JOINT WITH NUMBER10   Thu 7 Aug 2008 - 23:26

Rekkusu wrote:
this iz soooo unfair.... u've been gone for ages and u come back, and after like a week, ur better than me >.<


dont forget i was animating the whole time i was in london.. i was there for 10 days, and then this week... so ive been animating for like 2 and a half weeks Very Happy

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number10 think's i r even more wrong than him self

so i'm an idiot, right?

IT'S OVER 9000!
ASOTV6: that was not over 9000...


Last edited by Panda on Sat 13 Sep 2008 - 12:47; edited 1 time in total
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PostSubject: Re: JOINT WITH NUMBER10   Fri 8 Aug 2008 - 7:57

so? i was animating the whole time u waz away!

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Panda
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PostSubject: Re: JOINT WITH NUMBER10   Wed 13 Aug 2008 - 2:25

UPDATE! i added entry 2 for the best of TPF collab (messing around with boxors) PLZ VOTE AND RATE!!!!!!
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PostSubject: ITE   Wed 13 Aug 2008 - 7:11

Not bad. My favorite was the first one.

It was pretty well eased. Surprised
But he might have bounced around a bit much. It wasn't that it was poorly done. It's just not very realistic. There are many animation types where that would be appropritae. Just maybe not this one...(Sorry if i sound harsh)But if that's your style, hey, just do what u wanna do.

Next i liked the the shadow one. Not 100% perfection, but still, nice work. Well done with the shadow.

With the afro samuri, i personally dont like animating multiple stks in one figure. Mostly cuz its so hard to make it look professional, and it takes painstakingly long. A couple things to make it look a bit better.... The samurai just sort've pops up while it clearly looks like u wanted him to walk into the screen. I know t seems minor, but by either fading him into the picture, or going the extra mile to make him walk in there, your'e animations would go from good to great quickly.
You're rank may not have this as a requirement, but minor things can greatly improve rank over tme.

Anyways...
Minor stiffness. And a couple of small errors. Will improve with practice. Laughing
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Panda
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PostSubject: Re: JOINT WITH NUMBER10   Wed 13 Aug 2008 - 7:18

Myzaru wrote:
With the afro samuri, i personally dont like animating multiple stks in one figure. Mostly cuz its so hard to make it look professional, and it takes painstakingly long. A couple things to make it look a bit better.... The samurai just sort've pops up while it clearly looks like u wanted him to walk into the screen.


Yeah, Afro is definitely not my best, I had just gotten back from a month and a half vacation and so I was uber rusty. Oh and the bounce was from a tut, and it was just showing like an over reaction..
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PostSubject: Re: JOINT WITH NUMBER10   Wed 13 Aug 2008 - 11:19

the b0x0r 1 is a bit weird, but i think thats just coz ur new to the figures, and they r a bit weird. its well eased, funny and awsum. altho, its a bit stiff, but again, probz just the stks and some bits look weird. it is good tho. it nearly low interz i think, maybe borderz - low interz.

jump rock 1 - a little stiffness well eased, and and the minutest amount of choppiness. the bit wen he hits the ground, it looks like he has a bit of a siezure, no offence. it doesnt look realistic, and its a bit OTTb but its well animated, well eased, all around a good ani. comming up to med-interz

u know wat to work on, ur a really good animator, and ur rust is gone, so.... get animating! ur awsum dude

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AsSeenOnTV6
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PostSubject: Re: JOINT WITH NUMBER10   Thu 14 Aug 2008 - 5:43

really smooth animation. but whats up with the afro samurai dude and the panda...doesnt make any sense.

the rest are good though

do i really get pie?
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PostSubject: Re: JOINT WITH NUMBER10   Sun 17 Aug 2008 - 9:25

Rekkusu wrote:
the b0x0r 1 is a bit weird, but i think thats just coz ur new to the figures, and they r a bit weird. its well eased, funny and awsum. altho, its a bit stiff, but again, probz just the stks and some bits look weird. it is good tho. it nearly low interz i think, maybe borderz - low interz.

jump rock 1 - a little stiffness well eased, and and the minutest amount of choppiness. the bit wen he hits the ground, it looks like he has a bit of a siezure, no offence. it doesnt look realistic, and its a bit OTTb but its well animated, well eased, all around a good ani. comming up to med-interz

u know wat to work on, ur a really good animator, and ur rust is gone, so.... get animating! ur awsum dude


with the bounce i was kind of developing my style, which is kind of cartonish-overreaction-ish.. but thx for the cc Very Happy

_________________
http://www.youtube.com/watch?v=xs8mp65H9a8
number10 think's i r even more wrong than him self

so i'm an idiot, right?

IT'S OVER 9000!
ASOTV6: that was not over 9000...
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http://bout a year.. i dunno.... wut?
Panda
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PostSubject: Re: JOINT WITH NUMBER10   Fri 22 Aug 2008 - 14:17

UPDATE! i added jump, hit by rock - the sequel (not rly a sequel, just an ani following a tut from dd)
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PostSubject: Re: JOINT WITH NUMBER10   Fri 22 Aug 2008 - 15:00

hey panda i like your animations i like the first one the most

costar
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PostSubject: hey nice anis   Fri 22 Aug 2008 - 19:57

really cool anis but im only gonna comment on the first cos not got much time. jump, hit by rock: impact was good but when he hit the floor he bounced a bit and then when he landed his foot stuck out through the floor, then skipped to ON TOP of the floor, which was strange.
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costar
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PostSubject: Re: JOINT WITH NUMBER10   Sun 24 Aug 2008 - 16:28

hey oli its coen can i borrow your youtube account so i can add the video that we made on windows movie maker so i can add it to youtube then add it to the forum if yes than you could send me a message via hotmail

p.s i will need your password aswell

coen thnx
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PostSubject: Re: JOINT WITH NUMBER10   Sun 24 Aug 2008 - 20:32

Costar, keep conversations like this in PM. This is not the place to discuss issues like that. Thanks.
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JOINT WITH NUMBER10

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